I wasn’t a huge fan of the overall point of the game, as it ends up being more of a run-around-while-holding-down-this-button-until-you-win situation. The entire control set up is just not very easy to manage, which is a big disappointment in what could’ve easily been a really fun app. I also found myself accidentally switching my weapons every so often, because the button to activate that command is not even a centimeter away from the joystick you use to move around. The two toggle controls can serve to be pretty confusing, and at times I ran into a bit of a glitch where the app itself was forcing me to attack in a different direction than I wanted. Unfortunately, all leveling up is done automatically, so you have almost no control over how your character progresses. However, with the addition of four different classes I was kind of expecting to see some sort of manual skill tree, or some way to level up your characters that didn’t involve upgrading or buying various sets of armor. There is quite a bit of customization, allowing you to equip armor which adds different bonuses to your character while also changing the way that they look while they’re fighting on the field. Overall, the graphics pretty closely resemble a style akin to the Diablo series. Though they aren’t necessarily the sharpest, they definitely are gorgeous and they really nail home exactly what they were going for. Let me start off by saying that the graphics in Dungeon Hunter 3 are pretty fantastic for an iPhone app. In the game you are given the choice of four different classes, and then you’re sent off to kill enemies and earn achievements in the various locations present within the Dungeon Hunter world. Dungeon Hunter 3 is an action RPG from Gameloft, which can be played on the iPhone, the iPad, or the iPod touch.
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